FiveM Carbon Hood, Black Roof and Chrome Delete
A partial wrap on a FiveM car means a carbon hood, a gloss black roof or satin mirrors without repainting the whole car. The FiveMRides Vehicle Studio adds these as faces moved to their own material, and a chrome delete turns chrome trim to black. In game, carbon, a contrast roof and a chrome delete looked right on a test coupe.

- Tool: Partial wraps and chrome delete in the FiveMRides Vehicle Studio. Price: Free.
- Wraps: carbon or forged on the bonnet, roof, boot, mirrors, spoiler or splitter; gloss black, satin black, any fixed color, or a contrast roof.
- Chrome delete: every chrome piece to gloss or satin black, found from the car’s own materials.
- Scope: per model, built into the car. Only the contrast roof is per vehicle (it follows the secondary color).
- Seen in game: carbon, contrast roof and chrome delete on a test coupe.
What is a partial wrap in GTA 5 and FiveM?
GTA paints a car with a shader colour picked at runtime from a paint layer (primary, secondary, pearl, wheel colour, trim, dashboard) stored in each material. A partial wrap is not a texture painted on the car: the Studio moves the faces of one panel to a new material and leaves every other face alone, on all levels of detail. Carbon uses our own carbon textures with a weave of constant size on every panel. Gloss or satin black uses a copy of the panel’s own paint material with a fixed color instead of the paint layer, so the clear coat, dirt and damage still work. A contrast roof uses the paint layer 2 instead.
What survives a respray: carbon and fixed black stay as they are, like real carbon, because they are not tied to the paint. The contrast roof follows the car’s secondary color in a garage, per vehicle, with no script. On cars whose creator uses the secondary layer for other parts, those parts follow it too.
A FiveM script cannot do this: the natives only set whole paint layers, with no per-panel color, no chrome removal and no carbon. Mod kit roof and hood options need the car creator’s parts. We saw carbon, the contrast roof and the chrome delete in game; a garage respray was not tested separately.
Which panels and finishes?
| Option | Choices | Notes |
|---|---|---|
| Panels | Bonnet, roof, boot, mirrors, spoiler, splitter | Found on the car by geometry, not by the creator’s UV layout. Glass, lights, plates, wheels and interior are never touched |
| Finishes | Carbon (twill) or forged, gloss black, satin black, any fixed color, contrast (follows the secondary color) | Carbon weave size is adjustable. Per model, except the contrast roof which is per vehicle |
| Chrome delete | Every chrome piece to gloss or satin black, badges to black or kept | Wheels excluded by default, cabin chrome included by default; the build report lists each material that was changed |
Chrome is found from the car’s own materials and texture pixels, including the chrome strip of the shared vanilla texture some cars use. The bump map stays, so trim keeps its shape. Gloss, satin and carbon shine values are estimates between vanilla black plastic and vanilla carbon; they looked right on one test car.
Why does chrome look flat grey in FiveM?
In the shared GTA chrome material, the look comes only from a specular texture, the diffuse and the shape of the surface. Real chrome reads as chrome because the surface is curved, so each pixel reflects a different part of a blurry reflection map, and because wheel chrome in game is usually the wheel color of the paint (a paint type), not a fixed texture. A flat, coarse face with a near-black diffuse reflects one direction and turns into one grey. Steel with a low gloss value on a flat face gives one big highlight, which looks almost white. We measured this on a spare wheel we built, and our chrome texture values match vanilla chrome, so the texture is not the cause. We then built a board with labelled samples and looked at it in game. The result: the overland spare wheel chrome follows the wheel color of the garage (chrome by default), and in game the chrome spare now follows the wheel colour. The steel keeps today’s color with a finer shine and has not been rechecked in game.
How do I add a carbon hood or chrome delete to a FiveM car?
- Upload your car. Open the Vehicle Studio and upload one vehicle you have the right to modify.
- Open the Wraps tool. Pick it in the left rail. Panels are found by the server at build time; the 3D view shows an approximate preview of the finish.
- Pick the panels. See which faces were found for each panel in the 3D view, then choose carbon or forged, gloss black, satin black, a fixed color or contrast for each one.
- Add the chrome delete. Choose gloss or satin black, whether badges go black or stay, and whether wheels and cabin chrome are included. The build report lists what was changed.
- Build and install. Download one resource and add it to your server.
Using it with a livery
Wraps change materials, not the livery layer, so they do not conflict with a Livery Studio livery or with barn find wear. Wrapping the roof and adding a roof rack from the overland kit is fine. The server does not refuse wraps together with a livery, but we have not tested that pair in game.
Limits
- Seen in game: carbon, contrast roof and chrome delete on one test coupe, and the chrome spare wheel following the wheel colour. Other cars, a respray in the garage and the steel spare finish are not verified in game yet.
- Carbon and black are fixed per model and cannot be repainted. Panel detection can miss mod kit roofs, hoods and spoilers, so the Studio never promises a panel before the build report.
- Panels are detected from the shape of the car. On cars with a roof split into many mod kit parts, the roof can include extra pieces; mirrors on pillar mounts are found only if they stick out beyond the door. Hood and boot made of mod kit parts can come back as “nothing found”.
- Chrome that is painted on a paint layer (some bumpers and grilles) is not found unless the brightwork option is on.
- Carbon is projected onto the panel, so the weave can change direction at a sharp turn of the panel.
- Only generic patterns. No brand carbon logos.
Partial wrap and chrome delete questions
How do I make a carbon fiber hood in FiveM?
Give the hood faces their own material with a carbon texture. A livery layer would lose the carbon when a player picks another livery, so the Vehicle Studio moves the hood faces to a carbon material instead. We saw it in game.
Does the wrap survive a respray?
Carbon and fixed black do, because they are not tied to the paint. The contrast roof is the opposite on purpose: it follows the car’s secondary color. We have not tested a garage respray in game yet.
What is a chrome delete in FiveM?
It turns the chrome trim, grille and handles to black so the car looks darker. It is a material change, not a paint job.
Can I choose gloss or satin?
Yes, for black panels and for the chrome delete. The look was fine on our test car.
Does it work with every car?
No. Panels are found by shape and some cars confuse the detection (split roofs, mod kit hoods). We tested a small number of cars, so the build report is the answer for yours.
Can players toggle the wrap?
No. Carbon and fixed black are built into the model. Only the contrast roof changes per vehicle, with the secondary color. There is no toggle in this version.
How much does it cost?
It is free for everyone. The preview is free too.