SoundPack (102 Engine Sounds)
$39.99
| FileName | Type | Storage |
|---|---|---|
| [SOUNDPACK] 102 Car Sounds | ZIP | 418 MB |
INCLUDED IN THE PACK: 102 unique engine sounds, optimised for FiveM servers.
One drop-in resource. Extract fmr_soundpack into your resources/ and add ensure fmr_soundpack to your server.cfg.
To put a sound on a car, set that car’s audioNameHash in its vehicles.meta to the sound name (for example amg1eng) and restart. A README with the full sound list is included in the ZIP.
Buy 2 packs and save 10%, 3 or more and save 15%. Applied automatically at checkout.
⚡ TECHNICAL SPECS
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Frequently Asked Questions
Download the ZIP, extract it into your server's resources directory, add an ensure line to your server.cfg, then restart. Every file ships with an fxmanifest.lua for plug-and-play, drag-and-drop setup.
Yes. Textures are compressed under the 16MB FiveM streaming cap, which prevents the missing-model and server-lag problems that oversized files cause.
It is framework-agnostic and works on ESX, QBCore, vMenu, and standalone servers. There is no framework lock-in.
It ships with a working engine sound by default. If you want a different or fully custom one, you can add it with our Vehicle Converter.
Open the ConverterEverything is already compressed under the 16MB FiveM streaming cap. To push textures or model poly counts even lower for a heavily loaded server, run it through our Optimizer.
Open the OptimizerYes. Combine several vehicles into a single drop-in, server-ready resource - one folder and one ensure line - with our Carpack Builder.
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