Press Enter to search

Optimizer

FiveM YTD Optimizer & Texture Compressor: analyze vehicle textures, car packs and supported 3D models online. Choose your settings, review the measured result and download your build using Studio credits or an eligible subscription.

Standard optimization: 1 credit per vehicle. Pack totals depend on the vehicle count; optional processing-time extensions are separate. Keep your original files and test the result before using it on your live server. What every Studio tool costs · Compare Studio plans

Resource Optimizer BETA

Optimize textures, compress YTD files & boost your FiveM server performance

Checking status...
This tool is in beta, so some edge cases may produce unexpected results. If you encounter a bug, please report it on our Discord so we can fix it fast.
⚡ AUTO-OPTIMIZE
Analyze vehicle assets. Reduce unnecessary resource weight. Oversized textures can contribute to streaming problems. Analyze your vehicle files, choose texture or model optimization, and inspect the measured result. Savings and visual changes depend on the source and settings; optimization does not fix every cause of lag.

Upload Resource

Drag & drop your resource file here, or click to browse

.ZIP .YTD .RAR

Upload a FiveM resource ZIP, car pack, or individual YTD texture file

Limits: 5 GB per upload, car packs up to 50 vehicles. Bigger collection? Split it into several ZIPs and run them one after another.

1

Upload

Drop in your car file: a single vehicle, a whole car pack, or just one YTD texture. That is all we need.

2

Configure (optional)

Pick a preset: Optimized (top quality, smaller) or Maximum (smallest files). Optimize textures, 3D models, or both. Or just use the default and go.

3

Download

Download the optimized ZIP, keep your original files and compare the result in a test server before replacing a live resource.

⚡ What optimizing does for you

Optimization can reduce asset weight. Review the output and test the visual result:

  • Reduces texture weight to help when oversized vehicle textures contribute to streaming problems.
  • Targets heavy vehicle assets without promising to fix scripts, client settings or every FPS issue.
  • Measures the actual file-size change smaller downloads for your players and less disk on your server.
  • Offers texture resizing with settings you can inspect and adjust for your resource.
Analyze textures and choose optimization settings for your resource
Smart texture compression: BC5 for normals, BC7 for specular, DXT1/5 for diffuse
Intelligent 3D model decimation that preserves body lines and UV mapping
Measured output size; results depend on the source and preset

Choose the right vehicle tool

For oversized textures, use this FiveM YTD optimizer. For a vehicle that will not spawn, start with the spawn troubleshooting guide. To edit badges and add optional armor, open the Car Debadger and read the Glass versus Full bulletproof guide.

Before replacing a live vehicle

Keep the original ZIP. Compare the same vehicle, location, camera distance and graphics settings before and after optimization. Check textures, glass, lights, tuning and handling in a test server. File size is one measurement; it does not establish an FPS gain by itself.

FiveM optimizer questions

Working with an interior or exterior map? Explore the FiveM Map & MLO Optimizer for map texture profiles and optional static-model LODs. Analyze for free and review the export quote before building. The MLO optimization guide explains how to diagnose the resource and compare results.

What does the FiveM YTD Optimizer do?

It analyzes supported vehicle resources and offers texture compression, resizing and optional model optimization. Upload a resource ZIP, a car pack or a standalone YTD, review the analysis and choose a preset before building.

How many credits does optimization cost?

Standard optimization uses one credit per vehicle in the build. For example, a five-vehicle pack normally requires five credits. Eligible active subscriptions cover standard usage. Review the total shown in the tool; optional processing-time extensions are separate.

Will it fix every case of texture loss or low FPS?

No. Reducing oversized vehicle assets can help when those assets are the bottleneck. Broken manifests, conflicting resources, scripts and client settings need separate diagnosis. Compare the result on the same test server and route.

How much smaller will my files become?

The result depends on the original files and selected settings. Already optimized textures may change little. Check the measured result rather than assuming a fixed percentage, and inspect liveries, glass, lights and bodywork before replacing your live resource.

Can I optimize a pack and keep using ESX or QBCore?

Supported multi-vehicle packs can be processed together. Keep your original download and test the output before deployment. Dealership, garage and framework entries are configured separately from the streamed vehicle files.

Can I also remove badges or add bulletproof options?

Use the separate Car Debadger for a supported single vehicle. It requires a successful badge removal before building, and offers optional optimization, sound, handling and Glass or Full bulletproof options. Those options have their own credit quote.

View Studio credits and subscriptions · Vehicle optimization guide · Shop debadged vehicles

GET 35% OFF YOUR FIRST RIDE

Join the FiveMRides list for new drops, free tools and subscriber-only deals. Your 35% code arrives right after you sign up.

We do not spam! Read our privacy policy for more info.

Scroll to Top